ContentsChips and your tower · Your tower

Chips and your tower

More $TOWER, a taller tower

Your tower is your holding, drawn as a building. Every floor earns a share of the city's yield every hour, so the more floors you have, the more you earn.

  • 1 floor per 0.04%
  • Up to 48 floors
  • Paid in chips

Floors

Floors come from your $TOWER

One floor for every 0.04% of all $TOWER, in a straight line: hold twice as much and you have twice the floors, up to 48. Past the top your building stops growing, but your $TOWER keeps counting: each floor's worth above it counts as much as an empty floor.

Towers at the holdings that build 1, 5 and 10 floors, and the tallest a tower can be. Drawn at half size.
  • What counts: the $TOWER in your wallet plus the chips you hold, because a chip is a $TOWER kept for you. We call it your . Bonus chips don't count, and chips you spend or lose stop counting. Stonk Market shares you hold keep counting, at what they would sell for now.
  • The part left over is your next floor, going up under a crane. It earns its share while it is built, and a company can move in once it is at least 5% built, paying for the part that is built and earning on that part.
  • Sell some $TOWER (or spend chips) and the floors above your new count go : they keep their company and level, and wake up when you grow back.

Four kinds of floor

What each floor is worth

Every floor counts for something in the hourly split. A company floor counts for much more, and its count moves with its company's day.

  • Vacant

    The "for lease" office. Counts 1. Move a company in to make it earn properly.

  • Company floor

    Counts 3 at level 1 and 2 more each level, then today's move on top.

    Companies and the market
  • Under construction

    The part of a floor your holding hasn't finished. It counts the part that is built.

  • Dormant

    Above your holding after you sell. Keeps its company and level, counts nothing until you grow back.

Every hour

A share of the city's yield

Every hour, a slice of the city's (3% of it) is paid out. 10% of the slice goes to the , and the rest is split between the towers that are , by what their floors count.

It is one pot shared by everyone. When you add floors or companies your slice grows, and everyone else's shrinks a little. When others build, the same happens the other way.

An hour is paid on the least you held during it, so $TOWER sold or chips spent mid-hour count from that hour on.

The pool is $TOWER bought every 15 minutes with the token's trading fees. How, and why it is biggest while the coin is new: the city economy.

PaidEvery hourto every lit tower
Collect lights you for12 hoursonly lit towers earn
Waiting yield lasts24 hoursthen it goes back into the yield pool
A new tower's first15 minutesafter it first lights

Collect

Collect, and stay lit

Yield waits at your tower until you press Collect. Then it drops into your , and your tower stays lit for another 12 hours.

A dark tower earns nothing that hour, and yield left waiting for 24 hours is gone. So come back at least every 12 hours.

You can collect from your tower's page, from the Tower app on your phone, and every time you claim a job.

Boosts

Count for more

Two things make your floors count for more in the split, on top of the companies in them.

Streak+20% an hourfor every lit hour in a row, up to ×2. A dark hour starts it again.
HustleUp to +25%from the day's jobs, until 6 hours after the next reset

Fair shares

Why one whale can't take the city

The pot is shared, so a few limits keep it shared.

  • No tower takes more than 15% of an hour's pool, however tall. What that leaves unpaid stays in the yield pool for later hours.

Tiers

Storefront to Megatower

As your tower grows it climbs five tiers. Every floor is a point and every company floor one more. Tiers change how it looks, not what it earns: brass in the lobby, gold trim and marquee bulbs, a red carpet and neon, then a fountain, searchlights and a crowned spire.

  1. StorefrontEvery tower starts here
  2. Rising6 points
  3. Landmark12 points
  4. Skyscraper22 points
  5. Megatower34 points

What next

Two ways to grow

Level a floor up, or take your chips home. The next page covers the first; cashing out is on Chips.