ContentsChips and your tower · Chips

Chips and your tower

A chip is a $TOWER, held for you

Everything in Stonk City is priced in chips. Each chip is a $TOWER the treasury keeps for you: put tokens in and get the same number of chips, cash chips out and get the same number of tokens back.

  • 1 chip = 1 $TOWER
  • In at the market price
  • Out as $TOWER

One for one

Your chips, and the tokens behind them

Whatever you do with your chips, the treasury holds exactly one $TOWER for each of them. Nothing is made from nothing: a casino win is paid from the house's own tokens. Try it:

Your wallet1,000$TOWER
Your chips0chips
In the treasury0held for you4,000the house's own
Press a button. Whatever you do, the treasury holds exactly one $TOWER for each of your chips.

How chips move

In, around the city, and out

Two ways in, everything the city sells, and one way out. Follow the arrows.

1 : 1at market$TOWERfrom your walletSOL or USDCswapped at marketYour chipsone per $TOWERSpendshops, floorsPlaycasino, racesHoldit counts tooCash out$TOWER, one for one1 : 1at market$TOWERfrom your walletSOL or USDCswapped at marketYour chipsone per $TOWERSpendshops, floorsPlaycasino, racesHoldit counts tooCash out$TOWER, one for one
In, one for oneUsed in the cityOut, one for one
Chips you hold count toward your tower and toward being a player, just like the $TOWER in your wallet. Bonus chips are the one exception: free chips for playing, below.

Getting chips

Two ways in

Both start at the : press your chip balance in the top bar, then Get chips. It opens over any page.

  1. 01Send $TOWER

    Your wallet shows the $TOWER being sent. The treasury keeps it for you, and the same number of chips lands. There is no daily limit.
  2. 02Or pay with SOL or USDC

    The Cashier prepares a swap and you sign it in your own wallet: your SOL or USDC buys $TOWER at the market price, and you get a chip for every $TOWER that arrives. Nothing is added on top.
  3. 03Play, build, spend

    Chips work everywhere: floors, the casino, cars and aircraft, clothes, shares, races. Your balance in the top bar is always up to date.

Two kinds

Chips, and Bonus chips

There is one kind of chip. Bonus chips are the city's gifts, for playing. Your balance in the top bar shows both.

Chips

A $TOWER the treasury holds for you. Yours to use anywhere, and to take home.

  • Comes from$TOWER or SOL and USDC you put in, yield, winnings, wages, dividends, contracts (contract pay, yield and wages arrive locked)
  • Pays forEverything: floors, shops, the casino, shares, races
  • Cash outYes: one $TOWER for each chip

Bonus

Free chips the city gives you, for playing.

  • Comes fromWelcome chips, rewards
  • Pays forThe casino, cars, aircraft, clothes, tips
  • Cash outOnce played through 20×, they become chips

Bonus chips

What Bonus chips can and can't do

Wherever Bonus chips are taken, they're spent before your own chips, so yours last the longest.

Bonus chips go to

  • The casinoIn their own Bonus wallet: a bet is Bonus or chips, never both
  • Cars and aircraftBuying and renting, spent before your chips (a limited-edition aircraft takes chips only)
  • Clothes and decorationsBull Outfitters and your tower's decor, spent first
  • Tips and the barAt the Velvet Pole, spent first

but never to

  • Floors and adsMoving a company in, levels, switches, billboards and tower signs take chips
  • SharesThe Stonk Exchange trades chips only
  • Races, matches and wagersEntries, buy-ins, Cops & Robbers stakes and Island Games wagers
  • Cashing outNot until they are played through

Locked chips

Earned chips that run through the city first

What ContractX and the Burner's jobs pay in chips arrives locked (50%), and so do your tower's yield and your job wages (0%). Locked chips are your own and count in your balance, but they have to run through the city once before they can be cashed out. Your menu under the chips shows how many you have.

  • They unlock when you use them. Play them at the casino. Spend them in the city: floors, cars, aircraft, clothes, decor, the bar. Buy a bond with them. Or buy shares on the Stonk Market and hold them for 24 hours; sold after that, they pay out as chips you can cash out.
  • Locked chips go first. Wherever you pay the city, locked chips are taken before your other chips.
  • At the casino a loss uses them up. A win pays back free chips, except that some games count less than others: slots count fully, blackjack least, and the rest of a blackjack win stays locked.
  • They can't be cashed out, sent to a friend, or staked against other players (poker, races, matches, tournaments). Those take your other chips only, and say so if you are short.
  • Never locked: dividends, bond payments, casino winnings, deposits, refunds and Sponsor Share. Only contract and Burner pay, yield and wages are.

Cashing out

Taking chips home

Only into $TOWER, on the site: the Cashier sends one $TOWER for every chip, straight to your own wallet.

1 : 1Your chipsany of themThe Cashieron every page$TOWERto your walletNetwork costa few cents1 : 1Your chipsany of themThe Cashieron every page$TOWERto your walletNetwork costa few cents
No price, no rate, no quote: chips out, the same number of $TOWER out.
You get1 for 1one $TOWER for every chip, to your own wallet
FeeNoneonly the transfer's network cost: a few cents, in chips
CapsNonecash out as much as you hold, one cash-out at a time: the next as soon as the last has landed
WaitNonesent at once; a very large one waits its turn for a refill, then is paid whole, and you can cancel it while it waits
  • Only unlocked chips cash out. Locked chips stay in your balance until they have run through the city; the Cashier shows how many are waiting.
  • The network cost is what the transfer costs on Solana, taken in chips and shown before you confirm. A wallet with no $TOWER account yet pays for opening one too, once. A cash-out has to be bigger than its own cost.
  • Changed your mind? A cash-out that is still waiting for the Cashier has Cancel on it: every chip comes back, and it gives up its place in line. One already on its way to your wallet can't be cancelled.
  • One at a time: while a cash-out is on its way or waiting, the Cashier takes no other from the same wallet. Cancel the waiting one first if you want a different amount.
  • A transfer that can't land comes back to you as chips. If your own wallet is why (its $TOWER account was closed after you cashed out), the network cost is kept.